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To create custom items like a dark green carpet, marble floor square tiles, and a CRT TV in Blender, you'll need to use its 3D modeling and texturing capabilities. Here's a step-by-step guide on how to create each of these items:

  1. Dark Green Carpet:

    • Create a plane by pressing Shift + A and selecting "Mesh" > "Plane."
    • Scale the plane to the desired size using the S key.
    • In the "Material" tab, click "New" to create a new material for the carpet.
    • In the "Surface" section, select the "Principled BSDF" shader.
    • Set the base color to a dark green shade by adjusting the "Base Color" parameter.
    • Adjust other properties like roughness and metallic if needed.
    • To add texture details, you can either use a texture image or procedurally generate the pattern using nodes.
  2. Marble Floor Square Tiles:

    • Start by creating a plane and scaling it to the desired tile size, similar to the carpet.
    • Create a new material and assign it to the plane.
    • In the "Shader Editor," add a "Noise Texture" node and a "Bump" node.
    • Connect the "Color" output of the "Noise Texture" to the "Height" input of the "Bump" node.
    • Connect the "Normal" output of the "Bump" node to the "Normal" input of the "Principled BSDF" shader.
    • Adjust the "Scale" parameter of the "Noise Texture" node to control the size of the marble veins.
    • Tweak other parameters such as color, roughness, and glossiness to achieve the desired marble appearance.
  3. CRT TV:

    • Start by creating a box mesh by pressing Shift + A and selecting "Mesh" > "Cube."
    • Scale the box to match the proportions of a CRT TV.
    • In the "Material" tab, create a new material for the TV.
    • Adjust the base color to match the desired TV frame color.
    • Add additional materials for the screen and buttons if needed.
    • For the TV screen, you can either use a texture image or create a separate material and add emission to make it glow.
    • To add details like knobs or buttons, you can model them separately and attach them to the main TV mesh.

Remember, these steps provide a general guideline, and you can further refine and customize the items based on your preferences. Blender offers a wide range of tools and options, so feel free to experiment and explore different techniques to achieve the desired results.

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